Devlog DEVLOG #3: Pain Lead designer Easymode introduces some huge changes to difficulty. Pagan Online Team May 25, 2019 10:00 AM CEST Brace yourselves. Pagan Online just got harder. Can you handle the heat? Devlog
Devlog DEVLOG #13: How heroes are made! Game design in Pagan Online Don't miss out on a glimpse into what goes on inside the Mad Heads of lead designer Emil and gameplay designer Mirko.
Devlog DEVLOG #12 - A look back, and to what's to come With our official launch, a new journey begins.
Devlog DEVLOG #11 - Workflow, optimization and the future Top programming topics from the Community answered in this week's Devlog.