DEVLOG #13: How heroes are made! Game design in Pagan Online

Don't miss out on a glimpse into what goes on inside the Mad Heads of lead designer Emil and gameplay designer Mirko.

It's a juicy one - devlog #13 is all about game design! Emil and Mirko take you through the philosophy and our approach to game design for Pagan Online. Want to know how the Mad Heads go about level design, or making new heroes? Don't miss this look inside the development process.