Meet our programmer triad! Voja, Vlada and Damir have much to say about some top subjects of interest from the Community: optimization, CO-OP performance, campaign CO-OP, and more.
With heaps of new content out and still to come, it's a great time to talk about QA. Find out what the team is working on and how they deal with those pesky bugs in this week's Devlog.
How beauty and pain in Slavic art inspired the world of Pagan Online
It's all about BFP #2 with Tamara and Mirko in this week's Devlog. Find out what 0.6.0. will be made of, plus discover some things you probably didn't know yet about the Mad Heads.
Ahoy mateys! Have ye played Act VI yet? This week's devlog features the storytellers and masterminds behind the campaign, the narrative designers of Pagan Online. Almost spoilers free!
You've seen the roadmap and you've been getting hyped, so it's time to tell you all about Big F**king Patch #1 – which is coming next week! In this Devlog, Mirko goes deep into the changes the BFP will bring, and Uros has some important news about your progress.
We're on the highway to release! Devlogs will now come to you weekly.
In this latest Devlog, Tanaram goes over Patch 0.4.0. changes to the balance of your heroes and enemies and our brand new unlock system: Hero Souls. Jump in for some insights into what the team is working on right now!
In a world first face reveal featuring elaborate disguises, lead designer Easymode introduces changes from his field of expertise: PAIN.
After a short break in most Slavic fashion, the Pagan Online team is back in force and ready to deliver on CO-OP.
Come along for the ride as head honcho Uros takes us on a journey in our brand new video series!